The defenders kept shooting at their enemies. Whether it was by arrows or by the few ballista bolts they had placed between sentries.
This was happening all over the territory. There was no section of the wall that didn't have at least a few hundred attackers trying to climb over.
Still, despite the terrifying sight outside, the arrows rained down in an unseemingly endless supply, causing hopelessness among the vanguards and great annoyance to those behind.
That said, if they saw people just ordering at a safe distance, they would make sure to shoot cannons in their direction, regardless of whether they would reach them or not.
Even if they did not, the mobs the projectile hit would likely turn back and run, pushing down the people ordering them as they tried to escape—hopefully stepped on by hundreds of people, which was good enough for the Terrans.
The logistics worked swiftly and with impressive coordination. They never stopped delivering artillery, resources, and supplies to various parts of the war line.
They were also prepared to take the injured back to the clinics, as soon as they appeared.
However, even if there were scores upon scores of enemies who perished horribly from the cannons—and even if hundreds more were injured by the explosions and the stampedes that followed it—there were still thousands of enemies left in the end.
Soon, a sizable portion reached the walls. Most of them were slaves who pushed forward even if they had arrows in their bodies, while the others used them as shields.
Unlike Alterra, who could afford to be kind to slaves when it was a village, the satellites had no such rule. Their sentries would shoot every enemy they could.
The stronger ones had pre-prepared ladders in their spaces that could handle four to five people at a time. They had hooks at the end which could be attached to the edge of the battlement.
While the locals could kick down most of these accesses and focus on attacking those trying to climb up, the ladders were plenty, and several access points still appeared.
Fortunately, a huge portion of the fighting population was assigned to the battlements, so it was extremely difficult for the enemies to push through. Not to mention, there were big bows attached to the battlements on top of their archers.
These bows could one shot anyone on the lower levels, and because they were handled by a local, they could choose which person to target, unlike the sentries which would attack randomly as long as it was an enemy.
The logistics team also sent supply after supply to the front lines, and the enemies were in a serious disadvantage if this turned into a war of attrition.
The cannons would also come into play, sending bombs of terror in random places, most of which were now near the walls, so a lot of the fighters would step back rather than step forward.
It was only when the team leaders threatened their lives (and/or their families back home) that would they bite their cheek and push forward regardless.
Anyway, even if Limestone Valley was outnumbered, the enemy forces weren't organized enough to be overwhelming.
This was why even if there were hundreds of them climbing each time, it took several hours for the first leaks to appear.
The first leak was a big one.
It was located in an area directly opposite to where the array was found. Which was to say, it unlikely had its elite forces nearby.
Someone from the inside managed to replace one of the logistics officers. Because everything was happening so quickly, and the exchange of resources passed from person to person, they failed to realize the switch on time.
The system to prevent this actually depended a lot on the personnel's presence of mind. However, after nearly half a day of continuous activity, a few people's concentration broke and it was taken advantage of by some quick-witted enemies.
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