After Ves interviewed the sixth candidate, he had already started to lose interest in the particulars of the candidates.
Prior to this day, Ves treated every lead designer as a treasure and a high-value investment. Each of them deserved to receive his personal attention because of their importance and their scarcity.
Now that the Design Department was about to welcome a lot of new Journeyman Mech Designers at once, they should no longer be as scarce as before!
As such, Ves already felt it was not worth his time to befriend and familiarize himself with every individual lead designer.
"Should we even call them lead designers by this time?"
It may be wise for Ves to reorganize the Design Department and add additional layers to the hierarchy. It would be stupid to contend with 30 so-called lead designers at the same time!
In any case, Alexa Streon had done a good job at selecting these applicants. Ves had yet to find a single reason to object to their entry into the clan, so it was highly likely that all 25 of them would become Larkinsons by the end of the day!
Since this was the case, Ves should take advantage of his high position to delegate the management of all of the individual Journeymen to a trusted mech designer.
This would leave Ves free to focus on his own projects.
If any of the new recruits managed to excel and stand out from the pack, Ves might have reason to pay renewed attention to them. So long as they became as good as the likes of Gloriana and Ketis, Ves was more than willing to elevate their status in the clan!
However, much like Viktor MacMillan, the new recruits had yet to develop sufficiently enough to shoulder the burdens of the Larkinson Clan by themselves.
If they did manage to reach this esteemed height, then there was no need for them to apply to Ves. They were already qualified enough to start their own successful mech company!
As the Journeymen continued to enter the office and present themselves to their latest employer, Ves found out that over half of them previously worked in other respectable mech companies based in the Bortele System.
However, once they learned that the Larkinson Clan was looking to recruit new Journeymen, they quit their jobs as soon as possible and sent their applications right away!
They took considerable risks to join the Larkinson Clan. If their applications got rejected for any reason, then they had to look for an entirely different job.
While mech designers of their caliber should always be able to find employment, the hassle and the disruptions to their lives were still considerable!
Only one other mech designer managed to arouse a greater degree of interest than normal.
"Name?"
"Harry Haikkonen." A tall, straight-backed mech designer wearing a clean gray business suit responded.
"Design philosophy?"
"I inherited my Class II design philosophy from my Master. It is called Precision Focus Laser Weapon Systems."
Ves immediately perked up when he learned that the tall Journeymen specialized in energy weapons!
"Interesting." He said with a smile. "So your mastery of laser beam weapons is particularly high?"
The man slightly relaxed his posture and started to express his passion. "That is correct, sir. Laser weapons are one of the basic and most fundamental weapons of our civilization since the Age of Stars. Humanity has come in touch with many powerful weapon systems since that time. There are many advantages to using positron weapons, plasma weapons and Destroyer weapons, but despite the growing competition, the most simple and basic laser weapons have never lost their relevance."
It was so interesting for Ves to meet a fellow connoisseur of laser weapons. He immediately understood where Harry Haikkonon was coming from. After all, his luminar crystal weapons also made heavy use of laser beams.
"Laser weapons are versatile, efficient, scaleable, economical and most importantly effective at much longer ranges since their output travels at the speed of light."
"Exactly, professor!" Harry's eyes lit up. "Laser weapons may not be the most powerful choice available to our customers, but they are most effective in spaceborn battles due to their ability to strike at targets that are beyond the range of other weapon systems. However, their effectiveness at closer ranges are not as good. This is where my design philosophy comes in. It is a means to dramatically increase the effective damage inflicted by laser beams at close to medium range."
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