Of the 12 mechs brought by the Larkinson hunting team, it became clear which ones carried the show.
That was not to say the other mechs underperformed.
The lone Huntmaster served as an adequate scout and possessed the greatest sensitivity towards the actions of the Giant Stone Eater. If not for the presence of Ves, the spearman mech that excelled at hunting would have surely made a greater impact in the fight.
The three Crystal Lords failed to inflict any serious damage at first glance, but their steady and consistent kinetic beam attacks constantly forced the Giant Stone Eater to split its attention.
This was especially the case now that the large earth monster had directed all of its attention to eliminating the more serious swordsman mechs up close!
Unburdened by the need to suspend their attacks and frantically evade incoming exploding rocks, the mech pilots of the gleaming reflective rifleman mechs devoted a lot more focus towards aiming and firing their rifles.
In circumstances like these, the Crystal Lords leveraged one of their greatest strengths, which was their ability to achieve pinpoint accuracy while launching many repeated attacks!
This was not too unusual among rifleman mechs armed with energy rifles, but the crucial difference here was that these older mechs were able to inflict pure kinetic damage due to the odd properties of their luminar crystal rifles!
Any other physical weapons such as low-tech ballistic guns inevitably produced varying degrees of recoil.
Even high-tech gauss rifles produced recoil due to conservation of momentum, though the impulse was usually smaller with longer barrels.
No matter what, few powerful kinetic weapons could remain completely still when fired.
This was what made luminar crystal rifles loaded with kinetic beam attack phase crystals so special.
Conservation of momentum still applied in this case, but in a bizarre case of alien tech wizardry, kinetic beams did not actually possess any significant mass when they launched out of the muzzles of the luminar crystal rifles!
It was as if the rifles fired kinetic rounds that effectively massed less than a single hair!
By taking advantage of the fact that they retained the accuracy of energy weapons while inflicting damage as if they were kinetic weapons, the luminar crystal rifles inflicted devastating surgical damage on a narrow section of rock armor and resilient flesh that connected a catapult arm to the top of the Giant Stone Eater's torso.
If not for the fact that the defensive and regenerating properties of the highly mutated beast were so insane, the catapult arm would have been amputated by this time!
Even so, the Giant Stone Eater was not able to attack as freely as before. By neglecting the consistent precision fire from the three Crystal Lords, the beast had to redirect a greater part of its power to strengthen the defenses of its catapult arm while also regenerating all of the damaged flesh that impaired its functioning.
This led to many consequences.
The most critical one was that the Giant Stone Eater was unable to muster enough energy to summon the forest of spikes too many times.
Though the large beast rooted in the middle of the crater had access to an abundant supply of earth energy, its consumption was equally as large!
It had to reinforce its entire body to keep it covered with thick stone armor.
It had to fire many rock shark rifles at the same time in order to exert pressure onto the Monster Slayers.
It had to launch its explosive rocks at the very same Monster Slayers to slow down their advance.
It also had to channel a lot of earth energy to all of the existing spikes in order to keep them strong enough to pose a threat against mechs.
Aside from that, it had to power a lot of other processes in order to maintain a strong front against all of these mechs!
"The Giant Stone Eater was beginning to run an energy deficit for the first time."
Even though the mechs and mech pilots of the hunting team were also draining their reserves at a rapid rate, they at least made more progress than the Arrow Gods of last time!
In short, the suppression from the Crystal Lords not only prevented it from replenishing the existing spikes, but also caused the damaged catapult arm to become less accurate and responsive.
It was even starting to fall behind its healthier counterpart, which meant that the Monster Slayers found it a lot easier to evade the lone explosive rocks!
All of these conditions shifted the circumstances in the favor of the Monster Slayers.
These key swordsman mechs mowed through the expansive forest of spikes with greatswords that glowed with the sharp and metallic shine of brilliant reinforced blades.
Each swing cut through the spikes and caused them to collapse.
The hundreds of spikes that the Giant Stone Eater summoned before all got whittled down in a matter of minutes!
Still, the mechs had not been able to remain unscathed during this time.
The damage inflicted by the 16 rock shard rifles placed at the lower end of the stone beast's torso had inflicted significant damage over time.
Unlike the mutated beast, the Monster Slayers did not possess the capacity to regenerate their dented and beaten frames over time!
The good news was that much of the damage was confined to their exterior armor.
The relatively thin layers of armor plating did their jobs and absorbed any unavoidable damage before they could damage the more crucial internal components of the mechs.
The Swordmaiden pilots also deliberately shifted the facing of their mechs in an attempt to spread the damage over a much larger surface area.
Combined with their constant efforts at evasion, they managed to preserve their combat ability by the time they swept apart the last spikes that barred their way forward.
"The beast is within our reach!"
"Be careful! We do not know what the Giant Stone Eater is capable of at close range."
"Don't go all out! Poke it first and see how it will counterattack."
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