Now that he went down to business, Ves quickly fell into his groove. Ideas emerged in his mind about what sort of mechs he could deliver that best showcased the strengths and uses of his Carmine System.
Having a highly competent first-class Senior Mech Designer as his sole assistant was an incredible luxury that made his life much easier.
Jovy Armalon might not have that much experience with designing second-class mechs, but he possessed an excellent understanding on how to operate all of the exclusive high-end workshop equipment of this workshop.
Not only that, his extensive familiarity with Ves' design philosophy, mech designs and overall work approach also saved a lot of time. Jovy did not need to hear any lengthy and exhausting explanations on what living mechs were like or how Ves preferred to fabricate his works.
The input he provided to Ves was always helpful or insightful.
"I do not recommend you design a landbound mech to fulfill this demand." Jovy gently advised. "If I understand our bosses well enough, they will want to test your works under different circumstances. Flight capability is essential. Your first Carmine mech has to be able to fly in space."
"Okay. It will take a bit of extra time to design such a mech, but oh well. What about the demimech and the conventional mech that is meant to be paired with a norm? The former doesn't have enough space for bells and whistles. The latter will become a lot more dangerous and complicated to pilot to an individual who has never piloted an actual mech in his life."
Jovy quickly referenced the list of demands. "It shouldn't be a problem to leave a flight system out of the demimech. It has to be small enough to operate within the halls and corridors of a starship if possible. Flight is not essential in this case. As for the latter... the candidate assigned to pilot this particular work of yours is not ignorant of mech operation. According to his record, he is an avid fanatic of mechs. He has not only taken numerous theoretical classes related to mechs, but he has also spent tens of thousands of hours of his free time on playing virtual mech piloting games."
Ves raised his eyebrow at that. "How realistic are those games?"
"Not too high. There is a limit to how much a norm can safely pilot a mech with the use of a limited interface. Many of the more complicated operations are automated in those games. This should not be a major problem. We are not asking for this norm to become a champion as soon as he enters the cockpit and forms a bond with your Carmine mech. We only want to see if he can actually perform decently enough that he will provide a net benefit to our armed forces after he has undertaken more training."
In other words, the Survivalists wanted to determine whether they could turn norms into qualified cannon fodder. There was no need for any of these dummies to be overly proficient at their new jobs.
Now that he thought about it, Ves thought that this might be a good way to put the Polymath's batch humans to good use!
No matter whether those test tube products developed genetic aptitude or not, each of them could be stuffed inside a Carmine mech and sent to the battlefield after a short period of acclimatization!
"I think I have a good understanding of what your superior expect from me now." Ves confidently spoke. "Let's complete these drafts and determine their overall configurations."
Ves did not even have to reassign his cyborg leg and Veronica from their current assignments to complete these relatively simple design tasks.
He occasionally borrowed parts of their brainpower at times in order to speed up his considerations, but that was the extent of his 'cheating'.
Ves had no illusions about the fact that he was under constant observation at the moment.
With both the Polymath and the Xenotechnician stationed aboard the Khamatar Reign, it would be beyond foolish for Ves to pull off any naughty tricks in their vicinity!
Fortunately for him, the demands imposed by the panel did not make his life unnecessarily difficult.
It only took a short amount of time for him to design a second-class space knight that shared many parallels with his previous works.
He took the Bastion as the main inspiration of his draft and heavily reworked its design elements to fit a standard mech.
He borrowed a lot of design elements from other works when appropriate.
After all, why should he spend his precious time reinventing the wheel when he already had an existing copy in storage?
He took bits and pieces from designs such as the Bright Warrior, the Doom Guard, the War Squire and even the Eye Project.
His professional sensibilities screamed in pain as Ves kept plagiarizing his old works. He always prided himself on designing mechs from the ground up with solutions that were precisely tailored for the jobs at hand.
Recycling old solutions was a lazy and suboptimal way of designing a mech. Parts, components and systems that were originally meant to increase the performance of other mech designs would never work as well when applied in a substantially different context!
Ves forcibly suppressed these impulses. He was not tasked with creating living works of art. He just had to create a bunch of functional tools, nothing more nothing less.
"Alright. What do you think of my Carmine Trooper, Jovy?"
"I think its mechanical structure is sound enough given the short amount of time you invested in it, but it lacks... skill expression. Don't forget that this is the mech that is meant to be paired with one of our existing mech pilots. We want to see how the Carmine System by itself and the combination between it and the neural interface will affect the control of the pilot. It is much easier to gather solid data on any performance improvements if you pair your machine with a ranged weapon."
Comments
The readers' comments on the novel: The Mech Touch