It took a lot faster than a week before a developer from Optaar Integrated Solutions made contact with Ves.
After a short and highly informative talk, they quickly found that while the Larkinson Clan did not possess nearly enough of the exact first-class exotics needed to make any of Optaar's transphasic active stealth systems, they could still work around this limitation.
"There are numerous materials in your inventory that can substitute the materials utilized in our standard designs without heavily impacting their performance." The first-class developer spoke as if this was a trivial task for him and his company. "As for the remaining materials that cannot be substituted without designing a new line of products from scratch, you will have to procure them through other means. Be warned that their cost may be more than you are comfortable with, but they are vital to the functioning of our stealth systems."
Ves did not look concerned. "We have so many different varieties of salvaged first-class materials on hand that we should easily be able to swap them for the key exotics for the stealth system. I'll just post a trade notice in a trading forum in Davute so that savvy traders will come and fulfill my requests. I may have to trade at a loss and wait a month or two before I get everything on my wish list, but I will make sure to have all of the materials in stock before I begin to fabricate my expert stealth mech."
This did not concern the developer from Optaar Integrated Solutions. He was merely tasked with helping his latest client develop a custom variant of one of his company's existing active stealth systems.
Such requests were not unusual for development companies. In fact, it was often where they earned the bulk of their revenue. Clients who tended to request these sort of personalized services cared more about maximizing performance than cutting costs.
Every major client's circumstances were different and unique. A one-size-fits-all approach rarely satisfied them, so the better and more desirable development companies always adopted business models where they were more than willing to customize and design variants of their standard products.
Naturally, the price for this service was anything but cheap, but the Yorul-Tavik Clan had already covered all of the expenses. What was even more important was that since the clan maintained a long and fruitful business relationship with the development company, it had been able to secure help immediately without needing to be put on a waiting list.
Ves continued to discuss his overall requirements and expectations for the active stealth system with the company's developer. Neither of them dared to go into any specifics, as mentioning anything concrete about the stealth capabilities of an extremely crucial expert stealth mech over an unsecure communication channel was the height of foolishness!
Optaar had already promised to send one of its specialized engineers to Davute in order to work on the stealth system in person, but Ves would have to puzzle out a lot of elements on his own in the first few weeks.
As the two continued to exchange general knowledge and insights, both sides became impressed with each other.
The first-class developer did not expect a second-class Journeyman who never had a history of designing a serious stealth mech to possess so much knowledge and mastery of mechs in general and stealth systems in particular!
Although Ves clearly sounded like a second-class Journeyman, his problem-solving skills and his broad theoretical basis matched the capabilities of first-class mech designers!
Ves relied heavily on his comprehensive evolution as well as the Senior-level Stealth and Cloaking Enlightenment Fruit that he coincidentally won from a past lottery ticket draw.
The former boosted his cognitive capabilities as well as his affinity and intuition towards mechs and all of the tech around it. These improvements were so far-reaching that Ves had essentially relied upon his own mysterious evolution to substitute and in some cases surpass the expensive suite of augmentations that first-class mech designers took for granted!
For his part, Ves clearly experienced the differences between talking to a first-class developer and a second-class developer.
He worked plenty of times with people who fell into the second category. He was on a first-name basis with many engineers who worked for familiar companies based in Davute such as Melmen Advanced Systems and Morton Tech.
While those engineers possessed an astounding amount of depth in their narrow fields of expertise, none of them could match the depth and breadth of a developer working for a Rubarthan company like Optaar Integrated Solutions!
The latter's much more transhuman intellect and cognitive functions easily allowed him to outperform an entire second-class development team!
The difference in productivity was so high that Ves gained a much better understanding of how the tech industry worked in superior environments.
The demands imposed by extremely complicated high technology were so vast that baseline humans simply couldn't get a grip on it anymore.
If any form of augmentation became prohibited, then a team of dozens of highly educated and accomplished engineers could barely match the work of a single transhuman first-class engineer.
Even then, the former would still exhibit much lower productivity due to the complications of communication, knowledge sharing, friction, personal conflicts and all sorts of other messy stuff.
Ves realized that humanity had progressed its technology base so quickly that heavy augmentations became mandatory in order to maintain the existence of its civilization.
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