The big day had come! Before the Larkinson Battalion fought its first match against the Ginetzy Battalion, the other two competitors in Group A fought against each other first.
The Quizlam Battalion and the Heartfall Battalion both put up a good fight.
As their future opponents, the Larkinsons studied their mechs and strategies carefully.
The random battlefield generated by the arena settled upon a cratered, airless planet environment.
While much of the terrain was fairly open, the many craters along with the high amount of hills and slopes resulted in plenty of shallow cover.
Aerial mechs could easily gain a good view over the battlefield, but there was nothing for them to hide behind if they got targeted.
The Heartfall Battalion initially deployed a wave of light mechs in the air. However, as soon as they flew high enough, they immediately came under withering fire from well-entrenched rifleman mechs!
The Quizlam Battalion deployed a mix of mechs and brought plenty of ranged mechs to snipe the exposed Heartfall scout mechs!
This forced the Heartfallers to recall their light mechs down to the ground before they got shot to pieces.
That was the beginning of a pattern. In the subsequent hour, the Quizlam Battalion essentially waged guerilla warfare against the Heartfall Battalion.
The former obfuscated the sensors and the information-gathering ability of the latter as much as possible.
From flooding the arena field with lots of jamming to launching sensor-scrambling smoke shells, the Quizlam Battalion turned the entire cratered battlefield into a misty horror drama.
The Heartfall Battalion's mechs possessed decent sensor systems but none of them were capable of overcoming through all of the interference. Their strongest sensor and scanning systems were only effective at shorter ranges.
While this was sufficient to scare away raiding parties, the Quizlams still brought a lot of ranged mechs!
In order to keep themselves as elusive as possible, the Quizlam's eschewed artillery mechs and relied solely on rifleman mechs to pepper the Heartfall mechs with projectiles.
Since the Quizlam rifleman mechs did not employ any energy weapons, they generated a lot less heat than their opponents. That helped with keeping their energy signatures as low as possible, making it hard for their opponents to detect the mechs at a distance.
What was even more infuriating was that the Quizlam rifleman mechs relocated every time they fired a heavy shot. Before the Heartfall mechs fired their weapons in the direction where the projectiles came from, the Quizlams had already fallen back behind cover or stepped aside!
Eventually, the Heartfallers figured out that staying put would only grind them down. They opted to make use of their mobility advantage and advanced in three large formations.
This not only forced the Quizlams to keep up, but also had to exert greater effort to take down the moving mechs. Each time the elusive Quizlam mechs exposed their positions, one of the three Heartfall formations charged straight at their targets and overwhelmed the sneaky mechs before they could run!
In the end, the Heartfall Battalion did the best they could to eliminate the Quizlams one by one, but they constantly suffered attrition while they performed their maneuvers.
"The Quizlams are going to be a difficult challenge." Commander Casella murmured.
The Larkinsons still needed to overcome Ginetzy Battalion first before they could move on to strategizing against their next opponent.
At least the clan didn't have to fight against the Quizlams first. Now that these tricky bastards showed off all of their tricks against the Heartfallers, the Larkinsons could make much more targeted preparations against the electronic warfare specialists!
"You're up, Larkinsons! Hurry up and head outside!"
All 500 Larkinson mechs simultaneously stepped onto the main arena.
The first ones to step onto the field was the Avatars of Myth. They constituted the main body of the Larkinson Battalion and amounted to as much as 239 mechs.
Although the Larkinson Clan no longer revered the Bright Warrior model as much as before, it was still its mainstay. The Bright Warrior not only reinforced teamwork, but also gained a lot more value in the hands of the Avatars of Myth.
Of course, the main reason why the Larkinson Battalion leaned so heavily on the Bright Warriors was because they could fulfill each basic role.
After weighing the importance of quickly tearing down the energy shields favored by the Ginetzy Battalion, the Bright Warriors mainly deployed Bright Warriors in rifleman mech configuration this time.
Each of them were armed with highly flexible luminar crystal rifles. Loaded with four separate attack phase luminar crystals, the Avatar rifleman mechs were able to respond effectively to several different situations.
Aside from Bright Warriors in rifleman mech configurations, the Avatars also deployed a decent amount of knight mechs in order to guard the more vulnerable artillery mechs of the Larkinson Battalion.
Though Commander Casella also wanted to bring lancer mechs, she couldn't bring enough of them for them to make a difference.
"Besides, we have the Penitent Sisters."
The Penitent Sisters brought a large number of Valkyrie Redeemers. The recently-upgraded marauder mechs were all armed with reduced versions of luminar crystal rifles. While their weapons were smaller and weaker, they suited the more mobile mechs well.
The Sisters also opted to deploy a small number of Eternal Redemptions, but their extremely lacking mobility meant that the cannoneer mechs were better off with sticking with the Eye of Ylvaine.
The youngest and newest mech legion of the Larkinson Clan was a risky addition to the Larkinson Battalion.
Even if they brought just 20 Transcendent Punishers, their high importance and low mobility turned them into strategic assets that needed protection at all times. They also anchored the other Larkinson mechs to an extent.
Opposite to the Eye of Ylvaine, the Flagrant Vandals deployed with a full lineup of light mechs.
Due to the relatively static battle approach of the Ginetzy Battalion, the Vandals only brought 40 Ferocious Piranhas this time.
The light mechs were there to hunt down enemy scouts, monitor enemy positions and test the enemy's countermeasures.
Unlike the Vandals, the Ginetzy light mechs avoided battle as much as possible. Each time they came under threat, they quickly retreated to the Ginetzy Battalion's main formation. freeweɓnovel.cøm
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