Ves could already imagine how a destructive engine of doom might be useful to certain forces.
In situations where there were limitations to attacking ground settlements from space or from the air, a powerful ground force was needed to sweep them up. A tough and destructive doom crawler that excelled in laying waste to cities and strongholds sounded like an excellent addition to a ground force's arsenal!
The best part about this new product was there was definitely demand for this kind of machine.
The reason for that was that a lot of pioneering fleets tended to colonize planets that were previously occupied by alien races.
Even if these aliens preferred to live in different environments than human beings, they all had one thing in common.
Everyone needed resources in order to thrive.
Whether it was phasewater or other exotics, every sentient race in the Red Ocean sought to occupy the most resource-rich planets in order to fuel their own development.
Before humanity invaded the dwarf galaxy, the native alien races such as the nunsers and the puelmers already occupied all of the resource-rich planets.
Once the MTA and CFA entered the scene, their warfleets didn't just defeat all of the alien combat forces. They also passed through one alien-occupied star system after another, bombing a lot of places flat.
However, just because the Big Two cleaned up the interior of their newly-conquered territories didn't necessarily mean they were thorough.
The Big Two had to sweep through a huge amount of territory, which meant the warfleets and their commanders weren't always that attentive.
Sometimes they missed a few strongholds.
Sometimes the enemy aliens succeeded in slipping through the net.
Sometimes the MTA and CFA outright skipped the less important star systems with weaker alien presences.
Of course, what counted as 'weak' in the eyes of the Big Two was usually a lot stronger to the pioneers!
All of this meant that the pioneering organizations sometimes had to finish the job in order to claim an attractive planet, and that meant going on a destruction spree.
"There are no mechs that are better at inflicting destruction than heavy artillery mechs and heavy doom crawlers."
Both of them possessed a huge amount of massed firepower. While heavy artillery mechs such as the Transcendent Punisher packed the biggest punch, they weren't designed to confront enemies directly.
Other mechs were supposed to do that in their stead. This was why artillery mechs usually became lambs to the slaughter if any melee mech unit managed to get through the escort mechs and hit these slow and cumbersome machines up close!
Doom crawlers didn't suffer from this weakness. Not as much, at least. They not only carried substantially more armor, but were also better at repelling enemy mechs that came close.
they weren't necessarily superior to artillery mechs or vice versa. They were just different mech types that excelled in different situations.
However, doom crawlers were a bit more suitable to deploy in most conditions in the new frontier due to their greater independence and self-reliance. They were much tougher and didn't require as much babying to handle.
This sounded perfect for the Red Ocean, where pioneering fleets were not only far away from friendly support, but also didn't have access to nearby markets or infrastructure.
Deploying artillery mechs in the field required a lot of thought, preparation and effort. They required constant protection and should never be caught in an enemy counterattack.
While the rewards from using them correctly were great, not everyone had the patience to go through all of this trouble!
It was a lot easier to just field as many doom crawlers as possible and have them advance towards an enemy fortification with unstoppable momentum!
Sure, it sounded like a brain dead strategy, but who cared as long as it worked.
"There should definitely be demand for a good doom crawler model in the Red Ocean's mech market."
That didn't mean it had to be his product that people wanted to buy.
His expression drooped when he realized the competition he was facing.
There were a lot of fantastic Masters and Seniors that were already churning mechs that possessed a lot of distinct advantages!
What was worse was that these prestigious mech designers who had already built up their illustrious reputations in the old galaxy monopolized the bulk of the available resources produced in the Red Ocean.
In this early period of colonization, there were plenty of people who wanted to design and build their own mechs, but the supply of raw materials was too low to accommodate all of their needs!
To Ves, this meant that he couldn't produce and sell mechs in large volumes, at least when it came to the Red Ocean.
Any mech he did manage to produce would have to be sold at wildly-inflated prices due to the high cost of scarce raw materials, which would inevitably depress demand.
Still, Ves was not willing to give up on this interesting idea.
Doom crawlers fascinated him for some reason. Out of every mech type that he was familiar with, doom crawlers possessed a romance about them that pleased Ves in an unexplainable but irrational way.
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