The latest phase of the battle had grown a lot more chaotic than the previous ones. The neat and tidy lines and formations of the Vulcanites had been disrupted. Too many dwarves died at once and the successive psychological attacks inflicted on their minds didn't help any matters.
As a result, even though the dwarves still enjoyed a slight superiority in numbers, the invigorated human mech forces had managed to gain the upper hand for the first time since the start of the battle.
Many Larkinsons, Glory Seekers and Crossers finally saw hope of victory and fought with as much determination as possible. They all recognized that their highest priority was to transform their temporary advantage into a permanent one. As long as they eliminated enough enemy mechs when the latter was weak, it would be the humans who decisively outnumbered the dwarves!
Of course, if the expeditionary forces were able to figure this out, then so did the dwarves who remained sober.
General Kebrinore gripped his fists until they shook. The casualty figures were continuing to rise upwards as he saw that many of his mech were slow to get back into fighting condition.
According to the evolving statistics, 27 percent of the surviving Vulcanite mech pilots were fighting significantly below their usual performance levels. They fought at least twenty percent worse than normal due to a combination of terror, doubt and unstable emotions.
What was worse was that 5 percent out of all of the Molten Hammers pilots had stopped fighting or piloting their mechs entirely and 57 dwarves even began to turn their weapons against their fellow comrades!
"Order our men to disable the mutinous mechs with prejudice! Inject stimulants into the bloodstream of the remaining underperforming mech pilots." Kebrinore ordered as he swept his thick and stubby arm! "If these men cannot regain control of themselves, then we will push them over the edge ourselves!"
"Sir, that's illegal!" A tactical officer hastily responded. "The forcible injection of combat stimulants in the bloodstream of a dwarven mech pilot is a violation of our military code. It's barbaric!"
"We'll die if we don't turn ourselves into barbarians!" General Kebrinore roared. "I will take full responsibility for what happens. We cannot allow our ineffective mech pilots to remain paralyzed. They will lose their mechs and die regardless if we don't force them to defend against the advancing enemy mechs!"
Back in the old days, the dwarven mech pilots were a lot less disciplined and courageous than before. Not every dwarf who fought to create a dwarven state was as willing to sacrifice their lives for the cause.
This was why the dwarven rebels started to take advantage of stimulants that amplified the battle lust of their mech pilots. There were countless different formulas available that could induce a variety of different mental states that made mech pilots fight a lot harder.
Of course, the repercussions were als severe. Not only did they encourage mech pilots to take a lot more risks, but they also caused them to fight less rationally and become less responsive to orders.
The man-machine connection also grew more unstable as the wild fluctuations of the mech pilots severely impacted their coherent control over their mechs.
All in all, the use of combat stimulants especially without the consent of the mech pilots in question was an extremely controversial subject in the galactic mech community.
General Kebrinore couldn't afford to consider those matters at this moment.
His orders soon took effect. The more sober and loyal dwarven mech pilots all moved quickly to suppress and disable the comrades that had become bewitched by the human deceiver.
The stimulants loaded into the cockpits of the dwarven mechs also entered the bloodstream of the unsuspecting pilots. The drugs were fast-acting and took immediate effect.
"Haa… death to the tall folk!"
"For Vulcan!"
"Heretics must die!"
Many dwarven mech pilots that had previously fought half-heartedly or not at all suddenly became a lot more frenzied. Their mechs fought more explosively and ferociously than before, startling the human mech pilots who thought they could harvest easy pickings.
The Ferril mech forces regained a lot of momentum all of a sudden, especially in the center!
"Stand fast, Vulcanites! Victory will be ours as long as you follow us into battle!"
The dwarven expert pilots also picked up the slack. The simultaneous entry of the Gatecrasher and many other dwarven expert mechs immediately reversed the local hotspots that threatened to turn into a runaway collapse if they weren't reinforced!
With each expert mech repelling dozens of human mechs at a time, the heroes of the Ferril Provincial Army instilled a lot of hope in the hearts of the dwarven soldiers who had never truly experienced the horror of real warfare.
The unblooded dwarven mech pilots slowly managed to regain their composure due to these emergency measures. Though their cohesion and coordination had not returned to their old levels, many dwarven mech units at least regained a significant degree of battle effectiveness.
Ves was not pleased to see this recovery. Though his stratagem had definitely caused a lot of disruption, he did not expect the dwarves to mitigate the consequences so quickly.
Fortunately, he did not waste his time. Many Larkinsons could tell what happened when a lot of dwarven mechs suddenly fought like berserkers. Their out-of-control mech pilots did not exhibit any patience and exhibited a lot of difficulties in trying to stay in formation.
While the mechs piloted by drugged enemy mech pilots were individually hard to fight against, they had ultimately turned into wild animals that were easier to take down than if they fought as solid soldiers.
It was the enemy expert mechs that gave the expeditionary forces a lot of consternation!
Though the Golden Skull Alliance had already planned and anticipated their arrival, it was still difficult to adjust to the major swing in battle.
Collectively, the thirteen dwarven expert mechs represented the greatest threat to the expeditionary fleet now that two out of three mech divisions had been cut down to size.
As long as the Larkinsons and their allies were able to control the enemy expert pilots, they had a good chance of routing the regular dwarven mech units!
Trying to avoid detection and evade as much incoming fire as possible was just the first hurdle. Since the Dark Zephyr was flying right towards the Slug Raider fleet, Venerable Tusa had to be prepared to get targeted by hundreds if not thousands of powerful cannons that want to get close to the Lemogo Distat. freewebnovel.cσ๓
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