None of the three mech divisions looked like pushovers. They were well-funded and enjoyed the backing of a state that always emphasized strength.
If the Ferrils wanted to surpass the wealthier and more powerful provinces of the Vulcan Empire, then they were obligated to invest in their military forces!
It would be a farce if the Ferril Province thought it could climb on top of other provinces if it didn't have the troops to support its ambitions.
As Ves and the others began to read through the extensive information package provided by Calabast and other intelligence sources, they all gained a depressing outlook towards their probable opposition.
"These dwarven troops are no weaker than the mech regiments we barely managed to overcome during the Battle of Reckoning." General Verle judged. "The quality of the dwarven mech pilots may be worse, but they are better organized since they are being deployed as complete mech divisions in proper fleets."
The opposition the Larkinsons faced during the Battle of Reckoning was special because the enemy performed a deep strike attack. The Fridaymen were operating far beyond their usual territory and had no choice but to limit their troop choices and send them out in specialized deep strike fleet carriers.
This time, the enemy was operating on their home turf. Even if the expeditionary fleet only intended to fly along the outskirts of the Ferril Province, the provincial army didn't have to work under difficult circumstances.
The only real problem was the lack of preparation time. The dwarven troops had to ready themselves for battle without much time to form targeted countermeasures against the Golden Skull Alliance.
Despite this little detail, the odds still didn't look good for the Golden Skull Alliance. The expeditionary fleet may be able to muster 23,000 second-class mechs at this point in time, but the enemy task force brought at least 7,000 more mechs to the party!
This difference was quite big and could not be overcome with ease. freёwebnoѵel.com
As the mech designers in the meeting, both Ves and Professor Benedict focused their attention on the mech models employed by the three mech divisions.
One of the first points that stood out to them was that the Molten Hammers and the Slug Rangers were all oriented towards a single combat purpose.
The mech regiments of the 7th Mech Division all fielded a variety of heavy mechs, defensive mechs and other machines that supported its siege breaking function.
The mech regiments of the 34th Mech Division did not field any significant number of melee mechs. Their mechs all consisted of ranged mechs as if they did not worry at all about needing their vulnerable machines from close-ranged attackers.
This was a typical setup for war-oriented units. By eschewing diversity and narrowing their focus to their singular purpose, the mech units became extremely good at the job they were supposed to fulfill, which was extremely helpful in wars and large-scale battles.
Of course, the downside of this was that the mech divisions concentrated so much on a single approach that they crashed really hard if the enemy did not play the same game.
The dwarven generals were not ignorant of this vulnerability. This was why they assigned the newer 67th Mech Division to the ambush force as well.
At first glance, the Hivar Roarers looked like a metal menagerie. The 67th featured an eclectic mix of bestial mechs that were based around a variety of animal shapes. Most of them were avian but there were also tiger mechs, turtle mechs, spider mechs and more exotic machines.
Though it was a lot harder for the Hivar Roarers to excel in a single purpose, the variety and diversity of their bestial mechs allowed them to respond to many different situations.
"I don't see many other ways for a task force that consists of these three mech divisions to attack us in anything other than a straightforward frontal assault." Ves noted as he pointed at the depictions of the armored but relatively sluggish mechs of the 7th. "A mech force moves as fast as its slowest element. The Molten Hammer mechs are so slow that they can't do much except accelerate forward if they want to catch up to our fleet."
"The Slug Ranger mechs are also slow for their type. Their ranged mechs are thicker than the norm, but that comes at the cost of mobility. They're not dogfighters. They're armored gunners." Professor Benedict added.
General Verle smiled. "This factor limits the tactical flexibility of the opposing force. The dwarves probably won't split their forces and attempt to attack us on different flanks. They don't have the speed to envelop our ships."
The common attributes of the Molen Hammers and the Slug Rangers made it incredibly obvious on how the Ferrils planned to attack the expeditionary fleet, but that didn't offer much reassurances to everyone.
The Molten Hammers were too tough and could bull through any defensive lines by relying on brute force! As long as they were able to employ all of their strengths, then it didn't matter if their strategies and tactics lacked finesse. A single knock-out punch was enough to defeat an opponent!
Various people made a few more remarks about the enemy mechs. Although they didn't have any access to insider details, the Vulcanites weren't shy about parading their military forces. Like peacocks, they regularly showed off their combat troops in public in order to show how impressive they were. The Ferril Provincial Army was especially guilty of this, so the Black Cats managed to harvest a lot of recent and accurate public sightings of the dwarven combat assets.
There was one issue, though.
Venerable Brutus brought the matter to everyone's attention.
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