They reached a large meeting hall that had been set up as both a conference room and a place to formally meet with foreign guests. The luxurious interior was highly modular and could transform into different arrangements depending on the needs of the hosts.
Given the typical character and interests of the Vulcanites, Minister Shederin had already preconfigured the meeting hall's interior design in a specific manner.
The luxury and open display of prosperity was amped up. The hall also contained a noticeably greater number of statues, mock-ups of Larkinson mechs and other artful displays.
Though Ves hadn't made any of these pieces, the Larkinson Clan had a lot more craftsmen than just himself and his fellow mech designers.
Since the clan was led by a mech designer, it developed an increased emphasis on anything related to production. Both mass production and artisanal production became prized in the Larkinson Clan as many clansmen aspired to become the next Ves even if they weren't necessarily aiming to become a mech designer.
The recent effort to expand the non-combat oriented aspects of the clan led to a substantial increase in the number of painters, sculptors and other creative artists in the ranks. The acquisition of the Vivacious Wal opened up a lot of room for professionals who weren't able to contribute to the immediate survival of the Larkinson Clan but nevertheless added a lot of value to its people over time.
If Ves had to mention one fault about the display, it was that the various art pieces were all made by different artists whose overall intentions didn't align with each other.
Every creator possessed a design philosophy. Even if it wasn't as remarkable as that of a mech designer, anyone who engaged in a creative pursuit developed a style and set of principles that characterized their work.
From all of the various pieces in the hall, Ves was able to detect a myriad of different philosophies.
For example, one artist felt that art must always put people to thought. He or she therefore sculpted a statue that depicted a cat in a vaguer and less substantial manner. The viewer had to employ a serious amount of thought in order to derive any meaning from the partially-abstract work.
Another artist focused on pomp instead of depth. This person believed that a good work was supposed to be a visually-impressive spectacle that immediately evoked a reaction. The cat made by this person looked larger than life and was replete with hyperrealistic details.
Although these statues and more were not designed with the same theme in mind, they showcased the diversity of creativity in the Larkinson Clan, which was also impressive in a way. None of the pieces were bad, though that depended a lot on taste.
Fortunately, the dwarf wasn't picky in that regard. His eyes darted from one direction to another with great interest.
"I've seen better, but this is a decent display." Olivier Persham gruffly said.
Shederin smiled. "Our clan specializes in designing and producing mechs. We would love to show our best war machines to you, but many of them are strategically sensitive."
"I get it. You can keep your toys to yourselves. When I took over our chamber of commerce, I learned early on that it's best to keep my curiosity in check if I want to stay in business."
Yet the Persham Chamber of Commerce took a substantial risk by conducting business with tall folk. Sure, the Larkinson Clan may have received a pass from the MTA, but Ves imagined that it did not endear the Pershams to their fellow Vulcanites.
This wasn't his problem, though. It was up to the Pershams to manage their own reputation. He was here to obtain a ride to the Paramount Province and out, nothing more.
Once the three settled down on a couple of comfortable seats, the minister started to discuss ordinary business matters with the dwarf. Director Olivier Persham was a businessman by nature so it made sense to start this conversation in familiar territory.
The two mostly reiterated the terms that they had already agreed beforehand. They only proposed minor changes based on what they managed to observe from each other.
For example, Director Olivier became so impressed by the craftsmanship displayed by specific people such as Ves that he even asked for pieces of the patriarch's work.
Ves awkwardly smiled. "I am afraid I cannot oblige you, director. I am a mech designer. I am only qualified to sell my mechs. However, we don't have any dwarven mech models in our catalogue and we do not have any plans to expand our business activities to the Fermi Star Cluster."
"I'm not asking for your mechs, Patriarch Larkinson." The dwarf said with a touch more respect in his tone. "I am interested in purchasing one or more pieces like that giant cat bust that you have placed in front of your palace. These glows of yours are fascinating and your craftsmanship is impeccable. Even if they are not masterworks, the fact that they are made by a masterwork craftsman already increases their value and significance to our people. A select clientele in our empire would be greatly interested in buying your handmade works."
Though Ves felt flattered by the praise, he wasn't sure whether it was desirable for his work to end up in the hands of dwarves.
"I'm sorry, Director Olivier, but I have my principles. Please respect my artistic vision." He said.
Though the old dwarf looked disappointed, he was professional enough to keep it at that. A businessman faced countless rejections throughout his career.
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