The Dwarves officially registered as a new team, and the name got a lot of laughs from the Guild.
Since they were now an official team, they also had to work on their coordination, which meant training together.
The team gathered three times per week to practice several things.
It was important to find out in which aspects the members excelled and in which aspects they had weaknesses.
For example, Tracy's biggest weakness was her destructive power.
When it came to fighting against fast targets, she was extremely good. She was very fast herself, and she could easily destabilize fast targets, essentially taking away their biggest advantage, speed.
However, when it came to strong targets, she had issues.
Her staff was designed to destabilize, not to kill.
This meant she was very useful as an Assassin.
Assassins in a team setting dealt with background targets like Priests, Sorcerers, Beast Tamers, Conjurers, and Artificers.
She could charge at them rapidly and smash their weak bodies into pieces with her staff.
However, against a Shouter, she was almost helpless.
A Shouter could mostly ignore her if they wore heavy armor.
In a practice match between Tracy and Kyle, Tracy couldn't do a lot.
Sure, Kyle couldn't hit her easily, but whenever she hit him, his armor blocked most of the force.
As long as he leaned into the attack, he would only be slowed down by a bit.
Horatio was the most similar to Tracy.
He was also very fast and agile, but he also had a sword to rely on.
Horatio could be used as an Assassin but also as a Controller.
A Controller's job was to keep a Shouter busy, and Horatio was great at that.
He was fast enough that a cumbersome Shouter couldn't immediately kill him, but he also had enough attacking power to be a threat to the Shouter, which meant the Shouter couldn't ignore him like Tracy.
His weakness, on the other hand, was other agile Fighters like Tracy.
Horatio only used a single sword so that he could use his free hand to freely move around, but that meant he relied primarily on dodging over blocking.
Tracy could block with her entire staff, which meant she could withstand an Assassin's rapid and strong attacks while also being fast enough to attack them back.
One could say that the two of them had two functions each.
Horatio was an Assassin and a Controller.
Tracy was an Assassin and a Counter-Controller.
Bormine was a supreme Assassin. He was fast, and his attacking power was brutally high.
His Ice Affinity gave him a couple of ranged attacks and also improved his short-range attacks.
He was a bit slower than Tracy and Horatio, but his destructive potential was very high.
Sadly, he was also countered by Controllers since Controllers focused on speed the most.
But thanks to Bormine's attacking power, he could be used as an Armor Piercer, which meant he was strong enough to break through heavy armor.
Falk was not fast enough to be an Assassin, but his attacking power was about as high as Bormine's.
Falk's spear had incredible speed and penetrative power.
Most importantly, Falk had a technique that allowed him to retrieve his spear from a distance.
This meant Falk could act as a Sniper.
Of course, since he could only throw a single ranged attack before he had to retrieve his spear, he didn't have the same threat level as a proper Sniper.
However, that one single ranged attack had incredible power and could even threaten a Shouter, as long as it wasn't blocked by their shield.
Additionally, Falk could be used as an Armor Piercer as well.
One thing was clear.
The Dwarves were very strong against beasts.
On average, they were faster than beasts, and their attacks were strong enough to kill beasts.
Lastly, there was Kyle.
Naturally, Kyle was the Shouter.
While he didn't have a shield, he wore heavy armor, which was essentially way too heavy for him. freewebnσvel.cøm
He was slow.
He was even slower than a normal Shouter.
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