Upon hearing this, Kira’s mind became lively.
He’d made the connection. What these three beastmen said matched the plot he knew, so it was safe to boldly assume the characters in that recent story were the DM cast he was familiar with.
That meant the true identity of this "Sealing Device" was rather intriguing. Even if it wasn’t the Millennium Puzzle, it was probably still connected to the Pharaoh.
After the battle in the Shadow Realm, Kaiba had gone through great lengths to dig up the Millennium Puzzle, only to lose it again. It was easy to imagine Kaiba losing his mind at the time—which led to his journey to the Underworld and his efforts to develop cutting-edge tech to bring back his old friend.
One could say that if the Pharaoh hadn’t left back then, the world’s technology would probably be thirty years behind what it is today.
Now, with this lead, there’s no way Kaiba would miss out. Whatever Doma’s scheming in the Spirit World, the awakening of evil gods, none of that matters anymore. He’d do anything to get his hands on this thing—which must be why he launched the Link System.
Sorry, Kaiba, Kira thought. He might just beat Kaiba to the punch.
He kept a straight face, guiding the topic with as few words as possible, trying to get information from the three beastmen.
These three seemed to have a similar identity to the one he was impersonating. Their group of four made up a squad, currently waiting for the captain.
Details like time, place, and the real mission were all in the captain’s hands—only the higher-ups knew what they were there to do.
"Ugh, just waiting around is boring," Beastman C said, shaking his head in a deep, muffled voice. "How about we play a game?"
Beastman C squinted.
"Same as always—the winner can ask the losers anything they want."
Kira’s eyes lit up.
Not a bad rule. If he wins, it’ll be easy to ask questions. Just... what game?
But he was confident in his luck. Even if it wasn’t a card game, he’d be fine.
"Alright," said Beastman A. "Should we play the same game as last time?"
Kira raised an eyebrow.
Crap, he had no idea what they played last time. His undercover role might be over.
"No, let’s play something even simpler this time," grumbled Beastman C, thinking for a moment. "Let’s play High Draw."
Beastman A immediately trembled, face turning pale, stumbling back two steps. "How... how do you know my only weakness...?"
Beastman B patted his shoulder. "Bro, I think he means comparing card stats."
"Huh?" Beastman A blinked.
"Yeah, we each flip the top card of our decks and compare the attack power of monster cards. Non-monsters count as 0," Beastman C added, giving him a strange look. "What did you think I meant?"
"Haha, nothing! You guys heard wrong. As chosen holy warriors, we’re obviously comparing monster stats, right?" Beastman A said grandly, waving his hand.
"Fine, let’s do this!"
Beastman B silently sized him up, glancing up, then down, and suddenly looked a little sympathetic.
"So that’s your weak spot. No wonder you’re so self-conscious every time you go to the bathroom."
"What? Who’s self-conscious!?" Beastman A snapped, starting to undo his pants.
"Let’s do it! Who’s afraid of who!"
"Ahem, next time, let’s compare that. I’ll draw my card now."
Beastman C lifted his duel disk, drew the top card, and quickly revealed it.
"Hmm, not bad. Four stars, 1900 attack," said Beastman B confidently.
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